Flows
Flows refer to definition structures that control the flow of execution - conditions, loops, tree-traversals, and others. Flows start with {[
and end with ]}
tags respectively, and must be closed with {[/]}
:
Some flows change or enhance data inside the blocks they define. In the example above, the value of the property name
will always be different with each pass of the loop. When running with appropriate data (names = [primary, secondary, ternary]
), the output will look like this:
Shorthand syntax
In some cases, the flow doesn't form a block - that is, it doesn't have a body that it can execute. One such example would be a variable definition:
In this case, you can use shorthand flow syntax to immediately close the flow without a body. You can close any flow using the shorthand syntax, indicating that you are not interested in the body at all.
Available Control Flows
Condition flows
Loops
Variables
Manipulating and using blueprints
Debugging
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